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:: Latest News
- Thursday July 26th 2007 - Here is the
latest Interview with Nomura!
This was an interview that was translated by
Kingdom Hearts Network's
WingsofaButterfly202's friend, and put up by Tomogirl.
Who will be the main character, and on what
platform? About the next game that we've all been wondering about.
Interviewer: About the new KH title that will be announced
after summer this year (2007), will that be a direct sequel?
Nomura: Hmm...I'm not sure how much I can say (laughs). I'll
start of by saying that it's not Kingdom Hearts 3.
Interviewer: So this game will be a side story?
Nomura: That's right. My own feelings are that I would like
to give Sora a break from large adventures for a little while. So
I'm thinking of making the next game's story focus on other
characters.
Interviewer: So by a little while, do you mean that Sora's
journey from Kingdom Hearts 2 hasn't finished?
Nomura: Yes. If you're talking about the mysteries that
started from Kingdom Hearts 1, then those were all revealed. In the
ending of Kingdom Hearts II, there was a scene where Sora received a
letter from the King; for Sora, I would like you to consider this as
a new beginning. The truth is, until the very end, I was considering
whether or not to include a scene showing them setting off on a
journey after reading the letter.
Interviewer: So, let's talk about this new story, which
doesn't have Sora as the main character. What sort of story will it
be?
Nomura: Well, I need to start with the story depicted in a
Birth by Sleep. Aside from that, there's the story of how the King
found his keyblade in the world of darkness and other things like
that. Myself, one of the things I most want to do is to give Roxas
more of a role to play. I think it would be interesting to flesh out
more of the year he spent between his birth and disappearance. Or
making Riku the main character, and writing about his desperate
fight while Sora was asleep, and things like that. You get the
impression that Riku summoned Roxas to a place of shadows, and that
Riku is a master of shadows, so I would like to give him more
exploration in the game.
Interviewer: Will there be anything different in the game
system?
Nomura: I'd like to try something a little different to the
previous games in the KH series. I'm not just talking about the next
game, more about the next project, so I can't say that it will just
be one game (laughs). For the Kingdom Hearts series, being made with
our company and Disney, both companies have things in mind that we
would like to make reality, so there's always at least two things we
want to do.
Interviwer: What platform does it look like the next game
will be released on?
Nomura: Hmm... Probably a hand-held platform. Right now we're
working on titles for the PSP (FFVII Crisis Core), Nintendo DS (This
Wonderful World) and for mobile phones (MONOTONE), so I wouldn't be
surprised if it were on any of those platforms.
Interviewer: Is there any chance that this game may be
released on multiple platforms?
Nomura: We haven't considered that in the development. If
possible, I would like to make a system that suits the platform. But
in contrast, in terms of ideas, I would want ideas that could be
released on any platform.
Interviewer: The more I hear about the next game, the more
exciting it sounds, but for the fans the first thing to do is to see
KH2 Final Mix's secret movie isn't it?
Nomura: Yes. I'm worried that we made the conditions for
getting the secret movie too hard, but through reading this guide, I
hope the readers will be able to see the secret movie. Finding a way
to defeat (the new boss) is tough, but I've seen it done, so I know
it's not impossible (laughs). If you're able to see the new secret
movie and turn your thoughts to the next Kingdom Hearts, I'd be very
happy.
Part II
Improving the Combat of Kingdom Hearts
Here are the following things Nomura stated he wanted to do, or
problems that occurred in Kingdom Hearts II.
- "I was hoping earlier to mix combo's with magic for more variety,
however this had to be taken out due to small issues with the system."
- "The Keyblade's stats never impacted on the game as much."
- "Before I was hoping to add a bit more flare to High Jump *laughs*"
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